The three games to be discussed in this post present in my opinion the most interesting game-developments on the iPhone. They are not puzzles in the strict sense as I tend to define it, because they all require a certain amount of dexterity. However, the balance between strategic planning and dexterous maneuvering is well thought through. You won’t solve these with only dexterity! Further, all these games are extremely well made, both visually and auditory. And they are all based on a very refined physical quasi-world, as I have discussed in my previous post. Interestingly, they all take a slightly different approach to which aspect of physics is highlighted: gravity, momentum, and friction.
Are you curious? The games I am referring to are the following (links redirect to iTunes):